The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.Įlectronic Warfare - The return of these lost technologies will forever change the 31st century battlefield. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights. Weigh the hazards and benefits before going into urban battle, though - explosions, floods and more await. Still, the expansion as a whole adds more than enough twists and changes to the BattleTech formula to build onto the original and evolve the overall experience.City combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. It's fun initially, but feels sort of like it was tacked on just for the sake of adding a new mode, and lacks some of the depth of the other features. The new Attack and Defense mode is an interesting new feature, challenging players to defend their base from a steady flow of enemies while trying to advance on the opposing base. While the Javelin ‘Mech doesn't feel too much different than some of the other smaller ‘Mechs in the game, the new Raven fills a unique support role with its heavy reliance on electronic warfare devices, but light weapon and armor load. There are a couple of new ‘Mechs and enemy troops as well. It's also fun to take the high ground, perching on rooftops like an oversized armored gargoyle, raining destruction on foes from on high.īattleTech: Urban Warfare brings more to the table than just some new maps. Battles take on a more claustrophobic feel, as ‘Mechs squeeze through alleyways to sneak up on enemies or to use an abandoned building as makeshift cover. Moving to the city is more than just an aesthetic change, as players have to make fundamental changes to how they've played the game until now. With the BattleTech: Urban Warfare expansion, the war gets a gritty overhaul by ditching the open battlefields of the past for the close quarters, guerilla tactics of a metropolitan battlefield. Last year, PC gamers were faithfully re-introduced to this classic franchise with a turn-based strategy game that opened a new chapter in the war for control of the Inner Sphere.
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